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- ----------------------------------------------
- Shadow Warrior Digital And Ambient Sound Index
- Compiled And Edited By Keith Schuler
- (c) 1997 3D Realms Entertainment
- ----------------------------------------------
-
- This document lists all the sound effects used in Shadow Warrior, and then
- some. You can use this as a reference for digital sound entry numbers to
- use in order to generate different sounds in your levels. This document
- contains two parts. The first part is the digital sound list, which
- provides entry numbers to be used with the SOUND_SPOT (hitag 134) ST1.
- The second part provides entry numbers to be used with the AMBIENT_SOUND
- (hitag 1002) ST1.
-
- Here are the other documents included with this package:
-
- ADVANCED.TXT - Brief explanations of room-over-room, sector objects, and
- other advanced Shadow Warrior mapping topics.
- EDITART.TXT - Instructions and reference for using the EDITART program.
- EXAMPLE.TXT - Documentation to accompany EXAMPLE.MAP, which includes
- demonstrations of almost all of Shadow Warrior's map functionality.
- INSTALL.TXT - How to get the necessary utilities off the Shadow Warrior CD
- so you can start creating your own art and levels
- SLABSPRI.TXT - Instructions and reference for using the SLABSPRI program.
- SWSOUNDS.TXT - An index of the sound effects and ambient sounds.
- SPRITAGS.TXT - Sprite tagging reference. Your guide to all the special
- sprites in Shadow Warrior and how to use them.
- SWBUILD.TXT - A tutorial and reference guide to using the BUILD editor.
- WALLTAGS.TXT - Wall and sector tagging reference. These are all the wall and
- sector tags used in Shadow Warrior.
- -----------------------------------------------------------------------------
-
- ---------------------------
- 1. Digital Sound Index
- ---------------------------
-
- This section is arranged in four columns. The first column is the actual
- filename of the sound .VOC as it appears in the .GRP file. The second
- column lists an identifying label that the programmers used, but we left
- it in the list to help you identify the sound more easily. The third
- column is the actual sound entry number. This is the number you use in
- TAG4, TAG5, or TAG6 of the SOUND_SPOT (hitag 134) ST1. You can also use this
- number in the lotag of a wall that is hitagged TAG_WALL_PLAY_SOUND
- (walltag 900). Do NOT use these numbers with AMBIENT_SOUND (hitag 1002)
- ST1's! It won't work properly. Sound numbers to use with AMBIENT_SOUND are
- listed in the second part of this document. The fourth and final column might
- contain a descriptive comment.
-
- NOTE: A lot of these sounds are not used in the game. Some that I am not
- sure were used I marked with a (?). If you can't find a .VOC file
- listed here in the .GRP file, then feel free to use your own custom
- sound by copying it into the game directory using the same
- filename. You can then use that entry's sound number to hear your
- custom sound in the game.
-
- +--------------+-----------------------+-------+-----------------+
- |FILENAME |IDENTITY |ENTRY |COMMENTS |
- +--------------+-----------------------+-------+-----------------+
-
- "NULL.VOC" DIGI_NULL 0 Don't change this
-
- "SWRDSTR1.VOC" DIGI_SWORDSWOOSH 1 Sword
-
- "THROW.VOC" DIGI_STAR 2 Shuriken sounds
- "STRCLNK.VOC" DIGI_STARCLINK 3
- "STRWIZ.VOC" DIGI_STARWIZ 4
-
- "UZIFIRE1.VOC" DIGI_UZIFIRE 5 Uzi sounds
- "RICH1.VOC" DIGI_RICHOCHET1 6
- "RICH2.VOC" DIGI_RICHOCHET2 7
- "RMVCLIP.VOC" DIGI_REMOVECLIP 8
- "RPLCLIP.VOC" DIGI_REPLACECLIP 9
-
- "SHELL.VOC" DIGI_SHELL 10 Spent shell
-
- "RIOTFIR1.VOC" DIGI_RIOTFIRE 11 Riot shotgun sounds
- "SHOTGUN.VOC" DIGI_RIOTFIRE2 12
- "RIOTRLD.VOC" DIGI_RIOTRELOAD 13
- "EXPMED.VOC" DIGI_BOLTEXPLODE 14
- "RIOTWIZ.VOC" DIGI_BOLTWIZ 15
-
- "40MMFIR2.VOC" DIGI_30MMFIRE 16 Grenade launcher
- "RIOTRLD.VOC" DIGI_30MMRELOAD 17
- "40MMEXP2.VOC" DIGI_30MMEXPLODE 18
- "RIOTWIZ.VOC" DIGI_30MMWIZ 19
-
- "GHFIR1.VOC" DIGI_HEADFIRE 20 Guardian head
- "GHWIZ.VOC" DIGI_HEADSHOTWIZ 21
- "EXPSML.VOC" DIGI_HEADSHOTHIT 22
-
- "THROW.VOC" DIGI_MINETHROW 23 Sticky mines
- "PHITGRND.VOC" DIGI_MINEBOUNCE 24
- "EXPLRG.VOC" DIGI_MINEBLOW 25
- "STSCAN2.VOC" DIGI_MINEBEEP 26
-
- "HBLOOP1.VOC" DIGI_HEARTBEAT 27 Heart attack
- "HSQUEEZ1.VOC" DIGI_HEARTFIRE 28
- "HRTWIZ.VOC" DIGI_HEARTWIZ 29
-
- "RIOTFIR1.VOC" DIGI_MISSLFIRE 30 Missile launcher
- "EXPMED.VOC" DIGI_MISSLEXP 31
-
- "RFWIZ.VOC" DIGI_RFWIZ 32 Ring of Fire
-
- "NAPFIRE.VOC" DIGI_NAPFIRE 33 Napalm
- "NAPTWIZ.VOC" DIGI_NAPWIZ 34
- "NAPPUFF.VOC" DIGI_NAPPUFF 35
-
- "MMFIRE.VOC" DIGI_MIRVFIRE 36 Magic mirv spell
- "MMWIZ.VOC" DIGI_MIRVWIZ 37
-
- "SPRLFIRE.VOC" DIGI_SPIRALFIRE 38 Spiral spell (?)
- "SPRLWIZ.VOC" DIGI_SPIRALWIZ 39
-
- "MAGIC1.VOC" DIGI_MAGIC1 40 General magic sounds
- "MAGIC2.VOC" DIGI_MAGIC2 41
- "MAGIC3.VOC" DIGI_MAGIC3 42
- "MAGIC4.VOC" DIGI_MAGIC4 43
- "MAGIC5.VOC" DIGI_MAGIC5 44
- "MAGIC6.VOC" DIGI_MAGIC6 45
- "MAGIC7.VOC" DIGI_MAGIC7 46
-
- "SWSPELL.VOC" DIGI_SWCLOAKUNCLOAK 47 Cloaking bomb
-
- "DHVOMIT.VOC" DIGI_DHVOMIT 48 Vomiting dead head
- "DHCLUNK.VOC" DIGI_DHCLUNK 49
- "DHSQSH.VOC" DIGI_DHSQUISH 50
-
- "LAVAHIT.VOC" DIGI_PROJECTILELAVAHIT 51 Weapon fire hits lava
- "STSPL01.VOC" DIGI_PROJECTILEWATERHIT 52 or water
-
- "KEY.VOC" DIGI_KEY 53 Pick up item sounds
- "ITEM5A.VOC" DIGI_ITEM 54
- "ITEMBIG2.VOC" DIGI_BIGITEM 55
-
- "BODY9.VOC" DIGI_BODYFALL1 56 Pain and death sounds
- "PHITGRND.VOC" DIGI_HITGROUND 57
- "BODY2.VOC" DIGI_BODYSQUISH1 58
- "BURN1.VOC" DIGI_BODYBURN 59
- "BURNSCRM.VOC" DIGI_BODYBURNSCREAM 60
- "BODY3.VOC" DIGI_BODYCRUSHED1 61
- "BODY4.VOC" DIGI_BODYHACKED1 62
- "BURN2.VOC" DIGI_BODYSINGED 63
- "DROWN1.VOC" DIGI_DROWN 64
- "SCREAM1.VOC" DIGI_SCREAM1 65
- "SCREAM2.VOC" DIGI_SCREAM2 66
- "SCREAM3.VOC" DIGI_SCREAM3 67
- "HIT1.VOC" DIGI_HIT1 68
- "ELECTRC1.VOC" DIGI_ELECTRICUTE1 69
- "SWDIE02.VOC" DIGI_REMOVEME 70
- "IMPALE1.VOC" DIGI_IMPALED 71
- "OOF1.VOC" DIGI_OOF1 72
-
- "BODY1.VOC" DIGI_ACTORBODYFALL1 73 Player sounds that actors
- "HITGRND.VOC" DIGI_ACTORHITGROUND 74 also use
-
- "COLEXP.VOC" DIGI_COOLIEEXPLODE 75 Coolie
- "COLSCRM.VOC" DIGI_COOLIESCREAM 76
- "COLALRT.VOC" DIGI_COOLIEALERT 77
- "COLAMB.VOC" DIGI_COOLIEAMBIENT 78
- "COLPAIN.VOC" DIGI_COOLIEPAIN 79
-
- "CGMAT.VOC" DIGI_CGMATERIALIZE 80 Coolie Ghost
- "CGALRT.VOC" DIGI_CGALERT 81
- "CGWHACK.VOC" DIGI_CGTHIGHBONE 82
- "CGAMB.VOC" DIGI_CGAMBIENT 83
- "CGPAIN.VOC" DIGI_CGPAIN 84
- "CGSHOOT.VOC" DIGI_CGMAGIC 85
- "CGHIT.VOC" DIGI_CGMAGICHIT 86
- "CGSCRM.VOC" DIGI_CGSCREAM 87
-
- "NINAMB.VOC" DIGI_NINJAAMBIENT 88 Evil Ninja
- "NINSTAR.VOC" DIGI_NINJASTAR 89
- "NINPAIN.VOC" DIGI_NINJAPAIN 90
- "NINSCRM.VOC" DIGI_NINJASCREAM 91
- "NINALRT.VOC" DIGI_NINJAALERT 92
- "NINSHOOT.VOC" DIGI_NINJAUZIATTACK 93
- "RIOTFIR1.VOC" DIGI_NINJARIOTATTACK 94
-
- "RIPAMB.VOC" DIGI_RIPPERAMBIENT 95 Ripper
- "RIPALRT.VOC" DIGI_RIPPERALERT 96
- "RIPATCK.VOC" DIGI_RIPPERATTACK 97
- "RIPPAIN.VOC" DIGI_RIPPERPAIN 98
- "RIPSCRM.VOC" DIGI_RIPPERSCREAM 99
- "RIPHRT.VOC" DIGI_RIPPERHEARTOUT 100
-
- "GRDAMB.VOC" DIGI_GRDAMBIENT 101 Guardian
- "GRDALRT.VOC" DIGI_GRDALERT 102
- "GRDPAIN.VOC" DIGI_GRDPAIN 103
- "GRDSCRM.VOC" DIGI_GRDSCREAM 104
- "GRDFIR.VOC" DIGI_GRDFIREBALL 105
- "GRDAXE.VOC" DIGI_GRDSWINGAXE 106
- "GRDAXHT.VOC" DIGI_GRDAXEHIT 107
-
- "SPAMB.VOC" DIGI_SPAMBIENT 108 Skeletor Priest (?)
- "SPALRT.VOC" DIGI_SPALERT 109
- "SPPAIN.VOC" DIGI_SPPAIN 110
- "SPSCRM.VOC" DIGI_SPSCREAM 111
- "SPBLADE.VOC" DIGI_SPBLADE 112
- "SPELEC.VOC" DIGI_SPELEC 113
- "SPTLPRT.VOC" DIGI_SPTELEPORT 114
-
- "AHAMB.VOC" DIGI_AHAMBIENT 115 Accursed Head
- "AHSCRM.VOC" DIGI_AHSCREAM 116
- "AHEXP.VOC" DIGI_AHEXPLODE 117
- "AHSHWSH.VOC" DIGI_AHSWOOSH 118
-
- "HBUZZ.VOC" DIGI_HORNETBUZZ 119 Hornet
- "HSTING.VOC" DIGI_HORNETSTING 120
- "HPAIN.VOC" DIGI_HORNETPAIN 121
- "HDEATH.VOC" DIGI_HORNETDEATH 122
-
- "SGAMB.VOC" DIGI_SERPAMBIENT 123 Serpent Boss
- "SGALRT.VOC" DIGI_SERPALERT 124
- "SGPAIN.VOC" DIGI_SERPPAIN 125
- "SGSCRM.VOC" DIGI_SERPSCREAM 126
- "SGDETH.VOC" DIGI_SERPDEATHEXPLODE 127
- "SGSWORD.VOC" DIGI_SERPSWORDATTACK 128
- "SGMAGIC.VOC" DIGI_SERPMAGICLAUNCH 129
- "SGHEADS.VOC" DIGI_SERPSUMMONHEADS 130
- "SGTAUNT.VOC" DIGI_SERPTAUNTYOU 131
-
- "LVAMB.VOC" DIGI_LAVABOSSAMBIENT 132 Lava Boss (?)
- "LVSWIM.VOC" DIGI_LAVABOSSSWIM 133
- "LVRISE.VOC" DIGI_LAVABOSSRISE 134
- "LVALRT.VOC" DIGI_LAVABOSSALERT 135
- "LVFLAME.VOC" DIGI_LAVABOSSFLAME 136
- "LVMETEOR.VOC" DIGI_LAVABOSSMETEOR 137
- "LVMETEXP.VOC" DIGI_LAVABOSSMETEXP 138
- "LVPAIN.VOC" DIGI_LAVABOSSPAIN 139
- "LVSIZZLE.VOC" DIGI_LAVABOSSSIZZLE 140
- "LVEXPL.VOC" DIGI_LAVABOSSEXPLODE 141
-
- "BTSTRT.VOC" DIGI_BOATSTART 142 Motor Boat
- "BTRUN01.VOC" DIGI_BOATRUN 143
- "BTSTOP.VOC" DIGI_BOATSTOP 144
- "BTFIRE.VOC" DIGI_BOATFIRE 145
-
- "TNKSTRT.VOC" DIGI_TANKSTART 146 Army Tank
- "TNKRUN.VOC" DIGI_TANKRUN 147
- "TNKSTOP.VOC" DIGI_TANKSTOP 148
- "TNKIDLE.VOC" DIGI_TANKIDLE 149
- "TNKFIRE.VOC" DIGI_TANKFIRE 150
-
- "TRUKRUN.VOC" DIGI_TRUKRUN 151 Army Truck (?)
- "TRUKIDLE.VOC" DIGI_TRUKIDLE 152
-
- "SUBRUN.VOC" DIGI_SUBRUN 153 Submarine (?)
- "SUBIDLE.VOC" DIGI_SUBIDLE 154
- "SUBDOOR.VOC" DIGI_SUBDOOR 155
-
- "BMBFLY.VOC" DIGI_BOMBRFLYING 156 Bomber Plane (?)
- "BMBDROP.VOC" DIGI_BOMBRDROPBOMB 157
-
- "BUBBLE.VOC" DIGI_BUBBLES 158 Bubbles
-
- "CHAIN.VOC" DIGI_CHAIN 159 (?)
-
- "CHNDOOR.VOC" DIGI_CHAINDOOR 160 Chain door
-
- "CRCKT2.VOC" DIGI_CRICKETS 161 Crickets
-
- "DRWOODO.VOC" DIGI_WOODDOOROPEN 162 Door sounds
- "DRMETO.VOC" DIGI_METALDOOROPEN 164
- "DRMETC.VOC" DIGI_METALDOORCLOSE 165
- "DRSLDO.VOC" DIGI_SLIDEDOOROPEN 166
- "DRSLDC.VOC" DIGI_SLIDEDOORCLOSE 167
- "DRSTNO.VOC" DIGI_STONEDOOROPEN 168
- "DRSTNC.VOC" DIGI_STONEDOORCLOSE 169
- "DRSQKO.VOC" DIGI_SQUEAKYDOOROPEN 170
- "DRSQKC.VOC" DIGI_SQUEAKYDOORCLOSE 171
-
- "DRILL.VOC" DIGI_DRILL 172 Giant drill
-
- "CAVE1.VOC" DIGI_CAVEDRIP1 173 Water dripping in cave
- "CAVE2.VOC" DIGI_CAVEDRIP2 174
- "DRIP.VOC" DIGI_DRIP 175
-
- "WTRFAL1.VOC" DIGI_WATERFALL1 176 Waterfall sound
- "WTRFAL2.VOC" DIGI_WATERFALL2 177 (?)
-
- "WTRFLW1.VOC" DIGI_WATERFLOW1 178 Water flowing
- "WTRFLW2.VOC" DIGI_WATERFLOW2 179 (?)
-
- "ELEV1.VOC" DIGI_ELEVATOR 180 Elevator sound
-
- "EXPSML.VOC" DIGI_SMALLEXP 181 Explosion sounds
- "EXPMED.VOC" DIGI_MEDIUMEXP 182
- "EXPLRG.VOC" DIGI_LARGEEXP 183
- "BIGEXP.VOC" DIGI_HUGEEXP 184
-
- "FIRE1.VOC" DIGI_FIRE1 185 Crackling fire
- "FIRE2.VOC" DIGI_FIRE2 186 Powerful fire
-
- "FBALL1.VOC" DIGI_FIREBALL1 187 Fireball trap
- "FIREBALL1.VOC" DIGI_FIREBALL2 188
-
- "GEAR1.VOC" DIGI_GEAR1 189 Gear turning
-
- "GONG.VOC" DIGI_GONG 190 Gong
-
- "LAVAFLW1.VOC" DIGI_LAVAFLOW1 191 Lava flowing ambience
-
- "MACHN1.VOC" DIGI_MACHINE1 192 Generic machine (?)
-
- "MUD1.VOC" DIGI_MUBBUBBLES1 193 Mud or lava bubbles
-
- "QUAKE1.VOC" DIGI_EARTHQUAKE 194 Earthquake sound
-
- "SEWER1.VOC" DIGI_SEWERFLOW1 195 Sewer noise (?)
-
- "SPLASH1.VOC" DIGI_SPLASH1 196 Generic splash
-
- "STEAM1.VOC" DIGI_STEAM1 197 Steam
- "VOLSTM1.VOC" DIGI_VOLCANOSTEAM1 198 Volcanic Steam (?)
-
- "STMPR.VOC" DIGI_STOMPER 199 (?)
-
- "SWAMP1.VOC" DIGI_SWAMP 200 Swamp ambience
-
- "SWITCH1.VOC" DIGI_REGULARSWITCH 201 Switch sounds
- "SWITCH2.VOC" DIGI_BIGSWITCH 202
- "SWITCH3.VOC" DIGI_STONESWITCH 203
- "SWITCH4.VOC" DIGI_GLASSSWITCH 204
- "SWITCH5.VOC" DIGI_HUGESWITCH 205
-
- "THUNDR.VOC" DIGI_THUNDER 206 Thunder ambience
-
- "TELPORT.VOC" DIGI_TELEPORT 207 Teleporter
-
- "UNDRWTR.VOC" DIGI_UNDERWATER 208 Underwater ambience
-
- "UNLOCK.VOC" DIGI_UNLOCK 209 Key unlock
-
- "VALVE.VOC" DIGI_SQUEAKYVALVE 210
-
- "VOID1.VOC" DIGI_VOID1 211 Various weird ambience
- "VOID2.VOC" DIGI_VOID2 212
- "VOID3.VOC" DIGI_VOID3 213
- "VOID4.VOC" DIGI_VOID4 214
- "VOID5.VOC" DIGI_VOID5 215
-
- "ERUPT.VOC" DIGI_ERUPTION 216 Eruption ambience
-
- "VOLPRJCT.VOC" DIGI_VOLCANOPROJECTILE 217 (?)
-
- "WIND1.VOC" DIGI_LIGHTWIND 218 Wind ambience
- "WIND2.VOC" DIGI_STRONGWIND 219
-
- "WOODBRK.VOC" DIGI_BREAKINGWOOD 220 Breakage sounds (?)
- "STONEBRK.VOC" DIGI_BREAKSTONES 221
-
- "ENGROOM1.VOC" DIGI_ENGROOM1 222 Various engine ambience
- "ENGROOM2.VOC" DIGI_ENGROOM2 223
- "ENGROOM3.VOC" DIGI_ENGROOM3 224
- "ENGROOM4.VOC" DIGI_ENGROOM4 225
- "ENGROOM5.VOC" DIGI_ENGROOM5 226
-
- "GLASS3.VOC" DIGI_BREAKGLASS 227 Breaking glass
-
- "MUSSTING.VOC" DIGI_MUSSTING 228 Musical stinger (?)
-
- "HELI.VOC" DIGI_HELI 229 Helicopter (?)
-
- "BIGHART.VOC" DIGI_BIGHART 230 Heart ambience (?)
-
- "WIND4.VOC" DIGI_WIND4 231 More wind
-
- "SPOOKY1.VOC" DIGI_SPOOKY1 232 Spooky sound (?)
-
- "DRILL1.VOC" DIGI_DRILL1 233 Another drill (?)
-
- "JET.VOC" DIGI_JET 234 Jet ambience
-
- "DRUMCHNT.VOC" DIGI_DRUMCHANT 235 Drum chanting
-
- "FLY.VOC" DIGI_BUZZZ 236 Chopstick sounds
- "UZICLK.VOC" DIGI_CHOP_CLICK 237
-
- "STICKY2R.VOC" DIGI_SWORD_UP 238 Weapon up sounds
- "UZI1R.VOC" DIGI_UZI_UP 239
- "SHOTG1R.VOC" DIGI_SHOTGUN_UP 240
- "BOLT1R.VOC" DIGI_ROCKET_UP 241
- "BOLT1R.VOC" DIGI_GRENADE_UP 242
- "BOLT1R.VOC" DIGI_RAIL_UP 243
- "STICKY1R.VOC" DIGI_MINE_UP 244
-
- NULL DIGI_FIRSTPLAYERVOICE 245 Don't change this
- "BADMAN04.VOC" DIGI_TAUNTAI1 246 Various player
- "COMEGET2.VOC" DIGI_TAUNTAI2 247 taunts when killing
- "GHOP07.VOC" DIGI_TAUNTAI3 248 bad guys
- "GOODDAY4.VOC" DIGI_TAUNTAI4 249
- "KILLU05.VOC" DIGI_TAUNTAI5 250
- "NATURAL4.VOC" DIGI_TAUNTAI6 251
-
- "NOHONOR6.VOC" DIGI_TAUNTAI7 252
- "SAYON09.VOC" DIGI_TAUNTAI8 253
- "TAKSAN1.VOC" DIGI_TAUNTAI9 254
- "SNATCH01.VOC" DIGI_TAUNTAI10 255
-
- "CHOTO7.VOC" DIGI_PLAYERPAIN1 256 Player pain sounds
- "SWPAIN05.VOC" DIGI_PLAYERPAIN2 257
- "SWPAIN03.VOC" DIGI_PLAYERPAIN3 258
- "SWPAIN07.VOC" DIGI_PLAYERPAIN4 259
- "SWPAIN22.VOC" DIGI_PLAYERPAIN5 260
-
- "SWYELL03.VOC" DIGI_PLAYERYELL1 261 Player yelling
- "SWYELL05.VOC" DIGI_PLAYERYELL2 262
- "SWYELL06.VOC" DIGI_PLAYERYELL3 263
-
- "GRUNT06.VOC" DIGI_SEARCHWALL 264 Grunt searching wall
-
- "NOWAY1.VOC" DIGI_NOURINAL 265 "No way water cold"
-
- "SWDIE02.VOC" DIGI_FALLSCREAM 266 Player scream
- "AHSO5.VOC" DIGI_GOTITEM1 267 "Ahh so"
- NULL DIGI_LASTPLAYERVOICE 268 Don't change this
-
- "HSHOT1.VOC" DIGI_RAILFIRE 269 Rail gun sounds
- "RAIL2.VOC" DIGI_RAILREADY 270
- "RAILUP09.VOC" DIGI_RAILPWRUP 271
-
- "HBOMB2.VOC" DIGI_NUCLEAREXP 272 Nuke sounds
- "STANDBY.VOC" DIGI_NUKESTDBY 273
- "CDOWN.VOC" DIGI_NUKECDOWN 274
- "SYSREAD.VOC" DIGI_NUKEREADY 275
-
- "HISS1.VOC" DIGI_CHEMGAS 276 ChemBomb
- "CHBNCE1.VOC" DIGI_CHEMBOUNCE 277
- "THROW.VOC" DIGI_THROW 278
- "PULL.VOC" DIGI_PULL 279
-
- "STSCAN2.VOC" DIGI_MINEARM 280 Other weapon/item sounds
- "HBDOWN1.VOC" DIGI_HEARTDOWN 281
- "TOOLUSE1.VOC" DIGI_TOOLBOX 282
- "GASPOP.VOC" DIGI_GASPOP 283
- "40MMBNCE.VOC" DIGI_40MMBNCE 284
-
- "BURGALRM.VOC" DIGI_BURGLARALARM 285 Various
- "CARALRM2.VOC" DIGI_CARALARM 286
- "CAOFF1.VOC" DIGI_CARALARMOFF 287
- "TACK1.VOC" DIGI_CALTROPS 288
- "NVON3.VOC" DIGI_NIGHTON 289
- "NVOFF2.VOC" DIGI_NIGHTOFF 290
- "SGSH01.VOC" DIGI_SHOTSHELLSPENT 291
- "SKID3.VOC" DIGI_BUSSKID 292
- "CRASH4.VOC" DIGI_BUSCRASH 293
- "BUS1.VOC" DIGI_BUSENGINE 294
- "BIMP01.VOC" DIGI_ARMORHIT 295
-
- "ASIREN1.VOC" DIGI_ASIREN1 296 Traffic ambience
- "FIRETRK1.VOC" DIGI_FIRETRK1 297
- "TRAFFIC1.VOC" DIGI_TRAFFIC1 298
- "TRAFFIC2.VOC" DIGI_TRAFFIC2 299
- "TRAFFIC3.VOC" DIGI_TRAFFIC3 300
- "TRAFFIC4.VOC" DIGI_TRAFFIC4 301
- "TRAFFIC5.VOC" DIGI_TRAFFIC5 302
- "TRAFFIC6.VOC" DIGI_TRAFFIC6 303
- "HELI1.VOC" DIGI_HELI1 304
- "JET1.VOC" DIGI_JET1 305
- "MOTO1.VOC" DIGI_MOTO1 306
- "MOTO2.VOC" DIGI_MOTO2 307
- "NEON1.VOC" DIGI_NEON1 308
- "SUBWAY1.VOC" DIGI_SUBWAY 309
- "TRAINS01.VOC" DIGI_TRAIN1 310
-
- "COIN.VOC" DIGI_COINS 311
- "SWRDSMK1.VOC" DIGI_SWORDCLANK 312
-
- "RIP2AMB.VOC" DIGI_RIPPER2AMBIENT 313 Big Ripper
- "RIP2ALRT.VOC" DIGI_RIPPER2ALERT 314
- "RIP2ATCK.VOC" DIGI_RIPPER2ATTACK 315
- "RIP2PAIN.VOC" DIGI_RIPPER2PAIN 316
- "RIP2SCRM.VOC" DIGI_RIPPER2SCREAM 317
- "RIP2HRT.VOC" DIGI_RIPPER2HEARTOUT 318
-
- "M60.VOC" DIGI_M60 319 Enemy M60 fire
-
- "SUMSCRM.VOC" DIGI_SUMOSCREAM 320 Sumo Boss sounds
- "SUMALRT.VOC" DIGI_SUMOALERT 321
- "SUMAMB.VOC" DIGI_SUMOAMBIENT 322
- "SUMPAIN.VOC" DIGI_SUMOPAIN 323
-
- "RAMLOCK.VOC" DIGI_RAMUNLOCK 324 Unlocking sounds
- "CARDLOCK.VOC" DIGI_CARDUNLOCK 325
-
- "ACS10.VOC" DIGI_ANCIENTSECRET 326 More player voices
- "AMDRIV01.VOC" DIGI_AMERICANDRIVER 327
- "BABOON03.VOC" DIGI_DRIVELIKEBABOON 328
- "BBURN04.VOC" DIGI_BURNBABY 329
- "BIGWPN01.VOC" DIGI_LIKEBIGWEAPONS 330
- "CBUNG01.VOC" DIGI_COWABUNGA 331
- "CHARAD09.VOC" DIGI_NOCHARADE 332
- "DTIME.VOC" DIGI_TIMETODIE 333
- "EAT02.VOC" DIGI_EATTHIS 334
- "FCRACK01.VOC" DIGI_FIRECRACKERUPASS 335
- "HCOW03.VOC" DIGI_HOLYCOW 336
- "HCOW06.VOC" DIGI_HOLYPEICESOFCOW 337
- "HSHIT03.VOC" DIGI_HOLYSHIT 338
- "HSHIT04.VOC" DIGI_HOLYPEICESOFSHIT 339
- "IHOPE01.VOC" DIGI_PAYINGATTENTION 340
- "ILIKE01.VOC" DIGI_EVERYBODYDEAD 341
- "KUNGFU06.VOC" DIGI_KUNGFU 342
- "LMOVE01.VOC" DIGI_HOWYOULIKEMOVE 343
- "LWANG05.VOC" DIGI_NOMESSWITHWANG 344
- "RAW01.VOC" DIGI_RAWREVENGE 345
- "STUPID01.VOC" DIGI_YOULOOKSTUPID 346
- "TDICK02.VOC" DIGI_TINYDICK 347
- "TOURN01.VOC" DIGI_NOTOURNAMENT 348
- "WWANG11.VOC" DIGI_WHOWANTSWANG 349
- "YAK02.VOC" DIGI_MOVELIKEYAK 350
- "REFLEX08.VOC" DIGI_ALLINREFLEXES 351
- "EVADE01.VOC" DIGI_EVADEFOREVER 352
- "MFLY03.VOC" DIGI_MRFLY 353
- "SHISEI03.VOC" DIGI_SHISEISI 354
- "FWORKS01.VOC" DIGI_LIKEFIREWORKS 355
- "HIRO03.VOC" DIGI_LIKEHIROSHIMA 356
- "NAGA06.VOC" DIGI_LIKENAGASAKI 357
- "PEARL03.VOC" DIGI_LIKEPEARL 358
- "IAM01.VOC" DIGI_IAMSHADOW 359
- "LIKNUK01.VOC" DIGI_ILIKENUKES 360
- "LIKSRD01.VOC" DIGI_ILIKESWORD 361
- "LIKSHK02.VOC" DIGI_ILIKESHURIKEN 362
- "LUCK06.VOC" DIGI_BADLUCK 363
- "MCHAN01.VOC" DIGI_NOMOVIEMRCHAN 364
- "RCHAN13.VOC" DIGI_REALLIFEMRCHAN 365
- "MUSIC03.VOC" DIGI_NOLIKEMUSIC 366
- "NODIFF07.VOC" DIGI_NODIFFERENCE 367
- "NOFEAR01.VOC" DIGI_NOFEAR 368
- "NOPAIN.VOC" DIGI_NOPAIN 369
- "REPMAN15.VOC" DIGI_NOREPAIRMAN 370
- "SOB15.VOC" DIGI_SONOFABITCH 371
- "WEAK03.VOC" DIGI_PAINFORWEAK 372
- "SPEED04.VOC" DIGI_GOSPEEDY 373
- "STIFF01.VOC" DIGI_GETTINGSTIFF 374
- "TOMB05.VOC" DIGI_TOMBRAIDER 375
- "TSTICK01.VOC" DIGI_STICKYGOTU1 376
- "TSTICK05.VOC" DIGI_STICKYGOTU2 377
- "TSTICK07.VOC" DIGI_STICKYGOTU3 378
- "TSTICK10.VOC" DIGI_STICKYGOTU4 379
- "TSWORD05.VOC" DIGI_SWORDGOTU1 380
- "TSWORD08.VOC" DIGI_SWORDGOTU2 381
- "TSWORD01.VOC" DIGI_SWORDGOTU3 382
- "SWYELL22.VOC" DIGI_HURTBAD1 383
- "SWYELL14.VOC" DIGI_HURTBAD2 384
- "SWYELL23.VOC" DIGI_HURTBAD3 385
- "SWYELL16.VOC" DIGI_HURTBAD4 386
- "SWYELL13.VOC" DIGI_HURTBAD5 387
-
- "TGSCRM.VOC" DIGI_TOILETGIRLSCREAM 388 Girl on the toilet
- "TGALRT.VOC" DIGI_TOILETGIRLALERT 389
- "TGAMB.VOC" DIGI_TOILETGIRLAMBIENT 390
- "TGPAIN.VOC" DIGI_TOILETGIRLPAIN 391
- "TGTNT1.VOC" DIGI_TOILETGIRLTAUNT1 392
- "TGTNT2.VOC" DIGI_TOILETGIRLTAUNT2 393
-
- "SUMOFART.VOC" DIGI_SUMOFART 394 Sumo fart attack
-
- "GIBS04.VOC" DIGI_GIBS1 395 Gib splats
- "GIBS05.VOC" DIGI_GIBS2 396
-
- "BIRDS01.VOC" DIGI_BIRDS1 397 Bird ambience
- "BIRDS02.VOC" DIGI_BIRDS2 398
- "TOILET01.VOC" DIGI_TOILET 399 Toilet flush
- "FLIDLE.VOC" DIGI_FORKLIFTIDLE 400 Forklift driving
- "FLRUN01.VOC" DIGI_FORKLIFTRUN 401
- "TOYCAR03.VOC" DIGI_TOYCAR 402
- "PRESS03.VOC" DIGI_UZIMATIC 403
- "COMPON01.VOC" DIGI_COMPUTERPOWER 404
- "TURBON01.VOC" DIGI_GENERATORON 405
- "TURBRN01.VOC" DIGI_GENERATORRUN 406
- "BIGDRL03.VOC" DIGI_BIGDRILL 407
- "FLUOR01.VOC" DIGI_FLUORLIGHT 408
- "AMOEBA03.VOC" DIGI_AMOEBA 409
- "BODY6.VOC" DIGI_BODYFALL2 410
- "GIBS01.VOC" DIGI_GIBS3 411
- "CHOK01.VOC" DIGI_NINJACHOKE 412
-
- "TRAIN3.VOC" DIGI_TRAIN3 413
- "TRAINR02.VOC" DIGI_TRAINR02 414
- "TRAIN8.VOC" DIGI_TRAIN8 415
- "TCLID01.VOC" DIGI_TRASHLID 416
-
- "ACCU01.VOC" DIGI_GETMEDKIT 417 Medkit player voices
- "AHH03.VOC" DIGI_AHH 418
-
- "PALARM1.VOC" DIGI_PALARM 419 Pachinko sounds
- "PFLIP4.VOC" DIGI_PFLIP 420
- "PROLL1.VOC" DIGI_PROLL1 421
- "PROLL2.VOC" DIGI_PROLL2 422
- "PROLL3.VOC" DIGI_PROLL3 423
-
- "RABATK1.VOC" DIGI_BUNNYATTACK 424 Bunny sounds
- "RABDIE1.VOC" DIGI_BUNNYDIE1 425
- "RABDIE2.VOC" DIGI_BUNNYDIE2 426
- "RABDIE3.VOC" DIGI_BUNNYDIE3 427
- "RABAMB.VOC" DIGI_BUNNYAMBIENT 428
-
- "STONE2.VOC" DIGI_STONESLIDE 429
- "NINCUT3.VOC" DIGI_NINJAINHALF 430
- "RIPCHST1.VOC" DIGI_RIPPER2CHEST 431
-
- "WHIPIN2.VOC" DIGI_WHIPME 432 Whipping TV show
- "ENDLEV3.VOC" DIGI_ENDLEV 433
- "MDALARM1.VOC" DIGI_MDALARM 434 Metal detector
-
- "METALBRK.VOC" DIGI_BREAKMETAL 435 Breakage sounds
- "DEBRIBRK.VOC" DIGI_BREAKDEBRIS 436
- "MARBELS.VOC" DIGI_BREAKMARBELS 437
-
- "BANZAI1.VOC" DIGI_BANZAI 438 Player voices
- "HAHA19.VOC" DIGI_HAHA1 439
- "HAHA11.VOC" DIGI_HAHA2 440
- "HAHA15.VOC" DIGI_HAHA3 441
-
- "TELEPT02.VOC" DIGI_ITEM_SPAWN 442 Item respawns
-
- "JG1075.VOC" DIGI_NOREPAIRMAN2 443 Player voices
- "JG1082.VOC" DIGI_NOPOWER 444
- "JG1087.VOC" DIGI_DOUBLEUZI 445
- "JG1088.VOC" DIGI_NOTORDBUNNY 446
- "JG1103.VOC" DIGI_CANBEONLYONE 447
- "JG2000.VOC" DIGI_MIRROR1 448
- "JG2005.VOC" DIGI_MIRROR2 449
- "JG2020.VOC" DIGI_HITTINGWALLS 450
- "JG2032.VOC" DIGI_GOTRAILGUN 451
- "JG2053.VOC" DIGI_RABBITHUMP1 452
- "JG2054.VOC" DIGI_RABBITHUMP2 453
- "JG2045.VOC" DIGI_RABBITHUMP3 454
- "JG2087.VOC" DIGI_RABBITHUMP4 455
- "JG2074.VOC" DIGI_FAGRABBIT1 456
- "JG2075.VOC" DIGI_FAGRABBIT2 457
- "JG2078.VOC" DIGI_FAGRABBIT3 458
- "JG3005.VOC" DIGI_STINKLIKEBABBOON 459
- "JG3017.VOC" DIGI_WHATYOUEATBABY 460
- "JG3047.VOC" DIGI_WHATDIEDUPTHERE 461
- "JG3022.VOC" DIGI_YOUGOPOOPOO 462
- "JG6053.VOC" DIGI_PULLMYFINGER 463
- "JG3059.VOC" DIGI_SOAPYOUGOOD 464
- "JG4012.VOC" DIGI_WASHWANG 465
- "JG3070.VOC" DIGI_DROPSOAP 466
- "JG6051.VOC" DIGI_REALTITS 467
- "JG4002.VOC" DIGI_MSTRLEEP 468
- "JG4024.VOC" DIGI_SEEKLEEPADVICE 469
- "JG5042.VOC" DIGI_AVENGELEEPDEATH 470
- "JG5049A.VOC" DIGI_LEEPGHOST 471
-
- "WDOOR02.VOC" DIGI_DOOR1 472 More door sounds
- "MDOOR03.VOC" DIGI_DOOR2 473
- "603981_1.VOC" DIGI_DOOR3 474
-
- "FLAG03.VOC" DIGI_FLAGWAVE 475 Flag ambience
-
- "JG7009.VOC" DIGI_SURFACE 476
- "JG7001.VOC" DIGI_GASHURT 477
- "JG2001.VOC" DIGI_BONUS_GRAB 478
-
- "ACHCRY04.VOC" DIGI_ANIMECRY 479 Girl sounds
- "ACHS010.VOC" DIGI_ANIMESING1 480
- "ACHT1006.VOC" DIGI_ANIMEMAD1 481
- "ACHS016.VOC" DIGI_ANIMESING2 482
- "ACHT120A.VOC" DIGI_ANIMEMAD2 483
-
- "TELEPT02.VOC" DIGI_PLAYER_TELEPORT 484 Player teleporting
- "SLASH1.VOC" DIGI_INTRO_SLASH 485
-
- "WARNING.VOC" DIGI_WARNING 486
- "WHIRL1.VOC" DIGI_INTRO_WHIRL 487
-
- "ACHF1003.VOC" DIGI_TOILETGIRLFART1 488 Toilet girl sounds
- "ACHF1002.VOC" DIGI_TOILETGIRLFART2 489
- "ACHF1016.VOC" DIGI_TOILETGIRLFART3 490
-
- "CHIMES4.VOC" DIGI_WINDCHIMES 491 Wind Chime ambience
-
- "JGB023.VOC" DIGI_MADATCARPET 492 Player voices
- "JGB020.VOC" DIGI_JUMPONCARPET 493
- "JGB080.VOC" DIGI_USEBROKENVEHICLE 494
- "JGB106.VOC" DIGI_STEPONCALTROPS 495
- "JGB130.VOC" DIGI_WANGSEESERP 496
- "JGSB4.VOC" DIGI_SERPTAUNTWANG 497
- "JGB166.VOC" DIGI_WANGTAUNTSERP1 498
- "JGB156.VOC" DIGI_WANGTAUNTSERP2 499
- "JGB193.VOC" DIGI_WANGORDER1 500
- "JGB202.VOC" DIGI_WANGORDER2 501
- "JGB340A.VOC" DIGI_WANGDROWNING 502
-
- "JGEN06.VOC" DIGI_ZILLAREGARDS 503
- "MSG9.VOC" DIGI_PMESSAGE 504
-
- "UGLY1A.VOC" DIGI_SHAREND_UGLY1 505 First episode ending
- "UGLY1B.VOC" DIGI_SHAREND_UGLY2 506
- "TELEPT07.VOC" DIGI_SHAREND_TELEPORT 507
-
- "GOROSW1.VOC" DIGI_HOTHEADSWITCH 508 Change head weapon mode
- "BTCREAK2.VOC" DIGI_BOATCREAK 509 New boat sounds
- "BTRUN05.VOC" DIGI_BOATRUN2 510
- "BTIDLE4.VOC" DIGI_BOATIDLE 511
- "SHIPBELL.VOC" DIGI_SHIPBELL 512
- "SHIPHRN1.VOC" DIGI_FOGHORN 513
-
- "EXP3.VOC" DIGI_CANNON 514 Cannon firing
-
- "JG41001.VOC" DIGI_JG41001 515 Player voices
- "JG41012.VOC" DIGI_JG41012 516 Most of these will be
- "JG41018.VOC" DIGI_JG41018 517 the map specific stuff
- "JG41028.VOC" DIGI_JG41028 518
- "JG41048.VOC" DIGI_JG41048 519
- "JG41052.VOC" DIGI_JG41052 520
- "JG41058.VOC" DIGI_JG41058 521
- "JG41060.VOC" DIGI_JG41060 522
- "JG41075.VOC" DIGI_JG41075 523
- "JG42004.VOC" DIGI_JG42004 524
- "JG42019.VOC" DIGI_JG42019 525
- "JG42021.VOC" DIGI_JG42021 526
- "JG42028.VOC" DIGI_JG42028 527
- "JG42033.VOC" DIGI_JG42033 528
- "JG42034.VOC" DIGI_JG42034 529
- "JG42050.VOC" DIGI_JG42050 530
- "JG42056.VOC" DIGI_JG42056 531
- "JG42061.VOC" DIGI_JG42061 532
- "JG43004.VOC" DIGI_JG43004 533
- "JG43015.VOC" DIGI_JG43015 534
- "JG43019.VOC" DIGI_JG43019 535
- "JG43021.VOC" DIGI_JG43021 536
- "JG44011.VOC" DIGI_JG44011 537
- "JG44014.VOC" DIGI_JG44014 538
- "JG44027.VOC" DIGI_JG44027 539
- "JG44038.VOC" DIGI_JG44038 540
- "JG44039.VOC" DIGI_JG44039 541
- "JG44048.VOC" DIGI_JG44048 542
- "JG44052.VOC" DIGI_JG44052 543
- "JG45014.VOC" DIGI_JG45014 544
- "JG44068.VOC" DIGI_JG44068 545
- "JG45010.VOC" DIGI_JG45010 546
- "JG45018.VOC" DIGI_JG45018 547
- "JG45030.VOC" DIGI_JG45030 548
- "JG45033.VOC" DIGI_JG45033 549
- "JG45043.VOC" DIGI_JG45043 550
- "JG45053.VOC" DIGI_JG45053 551
- "JG45067.VOC" DIGI_JG45067 552
- "JG46005.VOC" DIGI_JG46005 553
- "JG46010.VOC" DIGI_JG46010 554
-
- "LANI049.VOC" DIGI_LANI049 555 Race Queen talks back
- "LANI051.VOC" DIGI_LANI051 556
- "LANI052.VOC" DIGI_LANI052 557
- "LANI054.VOC" DIGI_LANI054 558
-
- "LANI060.VOC" DIGI_LANI060 559 Sailor Girl talks back
- "LANI063.VOC" DIGI_LANI063 560
- "LANI065.VOC" DIGI_LANI065 561
- "LANI066.VOC" DIGI_LANI066 562
-
- "LANI073.VOC" DIGI_LANI073 563 Mechanic girl talks back
- "LANI075.VOC" DIGI_LANI075 564
- "LANI077.VOC" DIGI_LANI077 565
- "LANI079.VOC" DIGI_LANI079 566
-
- "LANI089.VOC" DIGI_LANI089 567 Old prune talks back
- "LANI091.VOC" DIGI_LANI091 568
- "LANI093.VOC" DIGI_LANI093 569
- "LANI095.VOC" DIGI_LANI095 570
-
- "AD5.VOC" DIGI_VENTWALK 571 Climb in a vent
- "AD6.VOC" DIGI_CARWALK 572 Walk on a car
- "JET05.VOC" DIGI_JETSOAR 573 Crashing jet
- "VC04.VOC" DIGI_VACUUM 574 Driving a vacuum cleaner
-
- "LANI017.VOC" DIGI_GIRLNINJAALERTT 575 Female Warrior sounds
- "LANI033.VOC" DIGI_GIRLNINJASCREAM 576
- "LANI001.VOC" DIGI_GIRLNINJAALERT 577
-
- "CACKLE.VOC" DIGI_PRUNECACKLE 578 Old prune laughing
- "CACKLE2.VOC" DIGI_PRUNECACKLE2 579
- "CACKLE3.VOC" DIGI_PRUNECACKLE3 580
-
- "SUMO058.VOC" DIGI_SUMOSTOMP 581 Sumo stomping
-
- "ELEV01.VOC" DIGI_VATOR 582 Long elevator sound
-
- "JG9009.VOC" DIGI_JG9009 583 Player voice
-
- "Z16004.VOC" DIGI_Z16004 584 Zilla voices
- "Z16012.VOC" DIGI_Z16012 585
- "Z16022.VOC" DIGI_Z16022 586
- "Z16027.VOC" DIGI_Z16027 587
-
- "JG93030.VOC" DIGI_JG93030 588 Player voice
- "JG94002.VOC" DIGI_JG94002 589
-
- "Z17010.VOC" DIGI_Z17010 590 Zilla voices
- "Z17052.VOC" DIGI_Z17052 591
- "Z17025.VOC" DIGI_Z17025 592
-
- "ML25014.VOC" DIGI_ML25014 593 Master Leep and
- "ML250101.VOC" DIGI_ML250101 594 more player voices
- "JG9022.VOC" DIGI_JG9022 595
- "JG9032.VOC" DIGI_JG9032 596
- "JG9038.VOC" DIGI_JG9038 597
- "JG9055.VOC" DIGI_JG9055 598
- "JG9060.VOC" DIGI_JG9060 599
- "JG92055.VOC" DIGI_JG92055 600
- "ML25032.VOC" DIGI_ML25032 601
- "JG92036.VOC" DIGI_JG92036 602
- "JG92042.VOC" DIGI_JG92042 603
- "ML26001.VOC" DIGI_ML26001 604
- "JG93000.VOC" DIGI_JG93000 605
- "JG93011.VOC" DIGI_JG93011 606
- "JG93018.VOC" DIGI_JG93018 607
- "JG93023.VOC" DIGI_JG93023 608
- "ML26008.VOC" DIGI_ML26008 609
- "ML26011.VOC" DIGI_ML26011 610
- "JG94007.VOC" DIGI_JG94007 611
- "JG94024.VOC" DIGI_JG94024 612
- "JG94039.VOC" DIGI_JG94039 613
- "JG95012.VOC" DIGI_JG95012 614
-
-
- ---------------------------
- 2. Ambient Sound Index
- ---------------------------
-
- Ambient sounds do not work the same as digital sounds. Rather than
- triggering them with a door or something, the game either constantly or
- intermittently plays the ambient sound in an area of the map. This is used
- for waterfalls, wind, or other environmental sound effects.
-
- This section is divided into two columns. The first column is an identifier
- that the programmers used to name the ambient sound. The second column is
- the sound entry number you need to use in TAG2 of the AMBIENT_SOUND
- (hitag 1002) ST1. Don't use these sound numbers with SOUND_SPOT (hitag 134)
- ST1's, or your sound won't work properly.
-
- All of these ambient sounds have an entry with a matching identifier in the
- digital sound index above.
-
- NOTE: Some of these ambient sounds were not used in the game. Feel free to
- place your own custom ambient sounds in these slots.
-
- +--------------------------------------+-------+
- |IDENTITY |ENTRY |
- +--------------------------------------+-------+
-
- DIGI_BUBBLES 0
- DIGI_CRICKETS 1
- DIGI_CAVEDRIP1 2
- DIGI_CAVEDRIP2 3
- DIGI_DRIP 4
- DIGI_WATERFALL1 5
- DIGI_WATERFALL2 6
- DIGI_WATERFLOW1 7
- DIGI_WATERFLOW2 8
- DIGI_FIRE1 9
- DIGI_FIRE2 10
- DIGI_GONG 11
- DIGI_LAVAFLOW1 12
- DIGI_MUBBUBBLES1 13
- DIGI_EARTHQUAKE 14
- DIGI_SEWERFLOW1 15
- DIGI_STEAM1 16
- DIGI_VOLCANOSTEAM1 17
- DIGI_SWAMP 18
- DIGI_THUNDER 19
- DIGI_UNDERWATER 20
- DIGI_VOID1 21
- DIGI_VOID2 22
- DIGI_VOID3 23
- DIGI_VOID4 24
- DIGI_VOID5 25
- DIGI_ERUPTION 26
- DIGI_VOLCANOPROJECTILE 27
- DIGI_LIGHTWIND 28
- DIGI_STRONGWIND 29
- DIGI_BREAKINGWOOD 30
- DIGI_BREAKSTONES 31
- DIGI_BOMBRFLYING 40
- DIGI_BOMBRDROPBOMB 41
- DIGI_DRILL 42
- DIGI_GEAR1 43
- DIGI_MACHINE1 44
- DIGI_ENGROOM1 45
- DIGI_ENGROOM2 46
- DIGI_ENGROOM3 47
- DIGI_ENGROOM4 48
- DIGI_ENGROOM5 49
- DIGI_HELI 50
- DIGI_BIGHART 51
- DIGI_WIND4 52
- DIGI_SPOOKY1 53
- DIGI_JET 54
- DIGI_DRUMCHANT 55
- DIGI_ASIREN1 56
- DIGI_FIRETRK1 57
- DIGI_TRAFFIC1 58 Randomly picks traffic ambience
- DIGI_TRAFFIC2 59
- DIGI_TRAFFIC3 60
- DIGI_TRAFFIC4 61
- DIGI_TRAFFIC5 62
- DIGI_TRAFFIC6 63
- DIGI_HELI1 64
- DIGI_JET1 65
- DIGI_MOTO1 66
- DIGI_MOTO2 67
- DIGI_NEON1 68
- DIGI_SUBWAY 69
- DIGI_TRAIN1 70
- DIGI_BIRDS1 71
- DIGI_BIRDS2 72
- DIGI_AMOEBA 73
- DIGI_TRAIN3 74
- DIGI_TRAIN8 75
- DIGI_WHIPME 76
- DIGI_FLAGWAVE 77
- DIGI_ANIMECRY 78
- DIGI_WINDCHIMES 79
- DIGI_BOATCREAK 80
- DIGI_SHIPBELL 81
- DIGI_FOGHORN 82
-